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You can also obtain one silencer during the early hours of the game. When you unlock TF29 as a hub, head upstairs to Vincent Black’s office, and look for the wall safe in the corner. The terminal has a security level 5 lock on it, so it might be a little difficult for you to hack at that point in time. However, if you have a multi-tool on you, you can use the device and hack it automatically. Once you do so, you can unlock the safe and grab the silencer that sits inside.
Do note that once you attach a silencer, or any other weapon mod for that matter, to a gun, the change is permanent, and you won’t be able to remove the attachment. The silencer will also slightly weaken your gun’s stopping power, so make sure you choose your weapon wisely before using the attachment.
In this chapter you will find information about the weapons available in the game. The list includes a basic description of a weapon, location, available modifications, and places where you can find ammunition for various weapon types. Ammunition can be a nuisance in the early phases, if you want to use your weapon of choice, but you are not a fan of rummaging through buildings (it is worth noting that the statistics provided below do not take silencers into account, which albeit improve accuracy by about 5 pts., but decrease the weapon's other stats).
Weapons can be customized in the easily accessible menu.
Each weapon can be upgraded. There are slots for specific expansions (suppressors, sights) for specific weapon types. Once added expansion cannot be dismantled (it can be removed, but not used for a different weapon). Upgrades can be bought in shop or found in the game world. At any time of the game you can pause and quickly customize your weapon in the minimenu. When it is opened you can change the weapon mode (it must be unlocked with parts), put on or remove the suppressor or change ammunition type (it is also possible after holding reload button for longer). Weapons can be also upgraded with parts that slightly increase the parameters: rate of fire, strength or capacity.
Note - it's useful to study this list, and plan your weapon loadout from early on. Investing in modifications costs a lot of parts - even when you are taking your time to gather them, you may not be able to customize all your favorite weapons until the end of the game. At the same time, all customized weapons which you don't feel like using, should be hidden in the hiding place at Jensen's apartment, rather than sold.
10mm Pistol
As it can be easily guessed, 10mm Pistol is one of the most common, albeit very poor weapons. Throughout the whole game, you'll notice them lying around everywhere, but they aren't useful at all against armored enemies. The accuracy leaves much to be desired, which makes it useful only at close range - and in this case, it's better to use Stun Gun. The only upside is cheap ammo which can be easily spent once you install Full Auto mod. Don't upgrade this weapon, search for something more interesting.
Revolver
The safe can be found downstairs, at Jensen's neighbor
Revolver is a very powerful and effective weapon - a great alternative for the basic pistol. You can choose it early in the game (Dubai). If you miss the opportunity, it may be hard to find it in the early game without good information. At the earliest, you can get it in Zelen, in the apartment on level 2 (M4,8). You can access the apartment through the window. The revolver is in the safe (code: 9002) located behind the fridge. In case you don't have your augmentations yet, you can try using an explosive (a frag grenade/mine) to move it.
You won't find large amounts of ammunition for the Revolver, but it's easily available from the merchants. On the other hand, accurate, high-powered shots do not require large surplus of ammo. It doesn't have a lot of upgrades, but if you are not interested in discretion, who cares. What's more important, by using ballistic ammo, Revolver can perform better in close-range combat against armoured enemies than Tactical shotgun.
Combat Rifle
Combat rifle is commonly used by the police, which allows to find plenty of ammo for this type of weapon. In the game's early phase, shooting can be a bit clunky - aside from protagonist's augmentations, quickly invest in a holographic sight, to see a huge difference in the handling of the weapon. Regardless, it is not a powerful weapon, and until you are not planning to frequently use headshots, you may have a problem with the stopping power (you can always use a stronger weapon for tougher enemies). Nevertheless, after certain investments, Combat rifle can be useful during the whole game. Additionally, installing a scope and Semi Auto mod will allow you to use it on longer distances.
Tactical Shotgun
Tactical shotgun is often used by military forces, which makes it very common find in the game world (along with access to ammunition). It's the best choice for close-range combat. The weapon statistics can be greatly increased, a number of modifications is also available, with the Burst Fire mod deserving special attention. Devastator shotgun, described below, share certain similarities with Tactical shotgun, but imposes certain restrictions on the player.
Machine Pistol
Machine pistols are universally liked by various gang members. It's a close - medium range weapon, very common at first, but most of the time, you'll have to buy ammunition from shops, rather than find it on the street ( this situation repeats itself through almost the entire game). It's hard to say whether this weapon will find its users: it can use Full Auto mode, or Burst mode (3 shots). At close range, with constant fire, the machine pistols burns through ammo instantly, sometimes even a 100 bullets supply is a piece of cake for this weapon. Nevertheless, if you don't enjoy other close-range weapons, there are worst choices.
Stun Gun
You can get it for less than 3000 credits at Tech Noir shop (M3,14), or find it in Koller's office in Time Machine, before you enter the elevator to the dungeons (M5,3). By the door to the room, you'll find a hanging shelf, the gun is behind the book.
In the early phase of the game, this is an almost indispensable weapon for silent elimination of enemies. It only stuns them, without killing. Works only at very close range (under 10m), but regardless if the enemies are armored or not, after a few seconds they drop like flies. The weapon is not so common, but in the early phase you can make it your basic weapon (after beginning the game in Dubai, you can choose Stun gun as part of your loadout). The weapon uses a special stun ammo, which is also useful in case of makeshift disabling of certain robots. The ammo is very common, can be found during every part of the game.
Tranquilizer rifle
There is a destroyable wall behind a wall on the courtyard in northern Prague
Tranquilizer rifle is another weapon which you can choose at the beginning, during Dubai mission. But if you haven't acquired it then, you can find it in southern Prague, at two different spots: near Time Machine, in a small outhouse behind a wall (which has to be destroyed earlier using either an ability, or a weapon/grenade (M2,8); the second spot can be found north of Zelen, on a small courtyard (M2,21) - a destroyable wall is also present there. Then, go downstairs, and at the end of the corridor jump on the mezzanine.
It's a type of single-shot rifle with a scope, useful on larger distances. The main selling point of this weapon is a built-in silencer, but also the type of ammo - tranquilizer rounds. The advantages of using this weapon are: stunning the enemies instead of killing them, and doing so silently. Nevertheless, each enemy, regardless where you hit him needs a few seconds before he falls to the ground. If he is seen, he may be a cause of alarm. In all, it's quite a good rifle, but should be used with caution. Ammo is available in average amounts in the game world. It is worth mentioning, that it works well on close ranges (especially after including a laser sight), but has to be reloaded after every shot.
Sniper Rifle
Sniper Rifle needs no introduction. You can modify it thoroughly, making it the only necessary distance weapon - if you are not planning to use stealth. Unfortunately, you cannot install a silencer. It has a better rate of fire and accuracy than Battle rifle, but the ammo is harder to come by, albeit the shop price is not so high. Unlike Battle rifle, you cannot shoot without the scope - the accuracy on close and remote distances is terrible (even with the laser sight)
You'll find it more than once, in the further parts of the game the enemies are often equipped with it. However, you can find it early on in Dubai (M1,13). Use the lift to reach the balcony where your friends are. At the end of the corridor, there is a sniper rifle behind the boxes.
Battle Rifle
A single-shot Battle Rifle is useful for middle and large distances
Battle Rifle is quite common. But if you want to have it (without paying), the best way is the outhouse near Time Machine (M2,8). All you have to do is to enter the building and destroy the weakened wall, then jump below (you'll also find Tranquilizer Rifle)
You'll find an abandoned apartment near Time Machine, and two weapons behind a weakened wall
Battle Rifle is a long weapon, with superb accuracy, average stopping power and low bullet velocity. After installing a scope, it's a viable (since it's cheaper) alternative for Sniper Rifle, the ammo for this weapon is easy to come by (you can find large amounts of it in Utulek Complex). It's useless for close range combat, another downside is the inability to install a silencer (Lancer Rifle has this capability)
Lancer Rifle
Lancer Rifle is one of the rarer weapons. If you want to get it for free, you can find it in the Throat, part of Utulek Complex (M16,8); the second rifle can be found a bit further, in RVAC Row (M17,12).
This rifle is a variant of Battle Rifle, with the highest damage output available in the game. Nevertheless, is rather similar to Sniper Rifle. For some time after getting it, the ammunition is hard to come by, and it takes a lot of space in the inventory, which is why it's mostly recommended for sniper rifle enthusiasts. It's bigger downside is a small capacity magazine, and the need to reload after every shot.
Grenade Launcher
Grenade Launcher is a powerful weapon, perfect for taking care of groups of enemies. You cannot upgrade it in any way, but you can use up to four types of ammo, depending on your current needs. Unfortunately, it's hard to find major amounts of ammo for this weapon, with merchants not offering a viable option - a lot of vendors have it, but it's very scarce, not to mention expensive. Regardless, if you can spare the place in the inventory, it pays off to have this bad boy on hand, especially for tough situations. A big advantage is the ability to Auto Fire (quick volley of grenades)
It is not very useful in the early phase, but if you want to acquire it, in the southern Prague head near Capek station, where you can find a black police van (M2,12). Grenade Launcher is inside (watch for the alarm in the car)
Devastator Shotgun - unique weapon
Once heavily modified, it doesn't differ much from a traditional shotgun
It's a unique kind of shotgun. The weapon can be acquired after M7 mission, when you return from Utulek Complex to northern Prague. You can purchase it from Mikael(M8,16) for about 5000 credits.
It doesn't allow for any modification, you can only upgrade the damage output. Devastator is completely automatized, and it's the only available fire mode. Shooting from the hip is very inaccurate, but the stopping power is unreal, blasting everything on its path with practically one shot. The downside is the usage of expensive ballistic ammunition (only viable ammo type)
Otar's Revolver
The death of OtarBotkoveli (you've met him during The Calibrator sidequest) doesn't influence the game's plot in any major way, but if hadn't made a good impression on you, stunning or killing him will allow you to at least take his revolver. It's a unique weapon, you cannot upgrade or modify it in any way, but it has certain traits, which are unable to achieve using a standard revolver - more stopping power and a scope, which is a bit of an excess, considering the weapon's range. Nevertheless, a fully upgraded Revolver is a much better weapon.
Cote d'Azur (Combat Rifle) - unique weapon
It's a special variant of Combat Rifle. It has a built-in silencer, holographic sight, and a lighting rate of fire. Nonetheless, there is no need to acquire it in the early phases of the game. It's advantage is high effectiveness against Aug wearing enemies, which aren't encountered in the early game. Also, the stopping power is not very impressive, and as a result of the unusual rate of fare, ammo disappears in a blink of an eye (which takes a toll on your finances). Unfortunately, you won't find it often in the game world, but you can always buy it from Tars.
The rifle can be found in one of the vaults underneath Palisade bank (M14,45) (you can access it from the parking lot (M14,14)). The rifle will be in a locker, along with ammunition.
Upgrade your arsenal in Deus Ex: Mankind Divided with our weapon locations guide, showcasing how to get your hands on uncommon weapons without spending cash at a vendor. Usually hidden, these special weapons aren’t always easy to get your hands on. Some can be found behind breakable walls or anywhere else out-of-the-way, and we’re going to reveal how to get each category with these quick how-to guides.
All the weapons listed here are ‘rare’ — they are not common guns equipped by soldiers. You’ll never find a soldier wielding a Stun Gun or the Tranquilizer Rifle. These are special weapons that can only be found in special hidey-holes or purchased. Let’s avoid purchases and see where to get some cool tools of destruction free of charge.
Check out more Deus Ex: Mankind Divided guides, Easter eggs and extras:
Free & Rare Weapons Locations
Certain weapons are commonly equipped by soldiers and other opponents you’ll encounter throughout Deus Ex: Mankind Divided. Weapons like the basic Pistol, Assault Rifle, SMG and Shotgun are easy to find and can’t be missed.
But, certain weapons are harder to get your hands on. Some rare weapons are never used by opponents and can only be found in a limited number of areas. Not all rare weapons are available for purchase from vendors either. Learn where you can get some of these integral weapons early in the adventure.
Work-in-Progress: Check back soon for more weapon locations.
Silencer Mod
4x Zoom Mod
Holosight Mod
Stun Gun
Tranquilizer Rifle
Revolver
Sniper Rifle
Lancer Rifle
Grenade Launcher
Cote d’Azur Combat Rifle
Otar’s Revolver
Devastator Shotgun
Deus Ex Mankind Divided features different types of weapons depending on your approach which can be either Stealth or total Mass destruction. If you are taking the Lethal approach then you'll notice the ammo quickly runs out and need to find more ammo or weapons which can help for the long run. This Deus Ex Mankind Divided article will show all the hidden and rare Weapons location and where to find them.
All Rare and Hidden Weapon Location
There are a number of ways to grab ammo and credit chips, but what if you can locate and Grab the Rare Weapon instead of buying them from the vendor in exchange for the credit chips. Some of these guys are unique which are not available at the vendor as well, so without any further ado, let's begin with the Weapons and Mod locations.
Tranquilizer Rifle
After the first two missions, Jensen will need to see Koller at his Bookstore to get a fix. Just inside the bookstore, make your way towards Koller's basement and using your Smart Vision locate the Weak wall. Now use the Punch through wall charge to open the wall and grab this weapon.
Silencer Mod
Get inside the TF29's office and look for Vincent Black's office on Level 2. Inside the room look for the wall-safe, Hack it for the experience points or use the Password - 'Origami1970' and get the Mod.
Sniper Rifle
At the same location where you found the Tranquilizer(Koller's hideout), you'll see this Sniper Rifle. While in Golem City, once you get past the 'Throat' area you will enter the RVAC Row and from there take the stairs and find the vent. This route will lead you to the room which as a weapon Cabinet containing the 'Sniper Rifle' and 'Holosight Mod'. You can check the map and look for the Room marked as 'Gymnasium' to know where exactly to find.
Otar's Revolver
After getting back from GARM Facility, you need to investigate Dvali's territory. Head inside the Dvali theater then get to the backing area where you will find Radich and Otar at his office(if they are alive), take them down and grab his Revolver.
Deus Ex 1 ModRevolver
While in Golem City, after helping Duscan you'll enter a narrow passage that leads to the marketplace. In this passage there are locked rooms and a third room which have the Terminal Lock, has the revolver. Hack the terminal or use the Code - 2544.
4x Zoom Mod
Once you leave the ARC territory, inside RVAC Row area head back to find two ARC soldiers near the store room. Climb the Cylinders and you will see this 4x Zoom mod in the hidden hollow.
Lancer Rifle
After crossing the market Area you will enter the Throat area from there you can drop down the trench. Take left to find the container house, get inside and use the ladder to get up and hop on the lift adjacent using the Up button. Once the lift stops, you'll see another ladder, drop down and follow the yellow beam to find this Weapon Briefcase which contains the Lancer Rifle.
Grenade Launcher
After you get in the Snowy Area, check out the Map and look for the Hanger 1 location. Once you get to the hanger location, climb up the stairs to get inside the office which has the weapon rack which contains Grenade Launcher.
C么te d'Azur Combat Rifle(Thanks to Luke Benevides)Deus Ex Weapon Mods Guide
Location - Prague
Tarvos Security Vault in the Palisade Bank, but you need the Security keycard to access the Vault. To get Tarvos Security keycard, go to 聽Sobchak Security Basement(check the Map) and hack the Safe.
This was all about the Hidden Weapons Location, if you have located any other weapons then do let us know in the comments below. And Make sure you check our Deus Ex: Mankind Divided Wiki to know more about the collectibles, tips, tricks, and cheats.
Merchants are using computer interface for the transactions.
In this chapter you will find a list of all merchants available in the game. Each of them offers common items (like healing HypoStims), but usually they also have independent and unique offers. You should remember that not all can be bought for money - many interesting and unique items must be found in the game world.
It is worth adding that there are two merchant types: ones that have an application that allows you to browse the equipment, buy and sell items; and ones that have a specific offer for you (like the man in Sobchak's Security in Northern Prague who offers a specific number of parts for a specific amount of cash without allowing you to change the offer).
Note! The page is under construction. The merchant list will be updated.
#1 - Southern Prague - Teresa (Pub Svobody Beer)
Teresa, the bartender(M2,15) mainly sells beer for 10 credits. Nevertheless, when you deliver one Neuropozine to her, you can buy 3 HypoStims for 350 credits.
#2 - Southern Prague - Tars (Zelen apartments)
The merchant Tars(M4,6) is involved in the black market. You can buy basic weapons from him (Assault rifle, 10mm pistol, Machine pistol) and modifications (4x sight, scopes, laser sight). Aside from that, he has the parts to create upgrades, Hypostims, biocell and numerous ammo. Nevertheless, the most important are 2 Praxis kits (1000 credits each).
#3 - Northern Prague - Tubehouse
In the Tubehouse music shop (M3,17) you can buy 5 biocells for 450 credits from the merchant.
#4 - Northern Prague - Sobchak's Security
The merchant in Sobchak's Security (M3,21) has a different proposition for you. He will offer 200 parts for 450 credits. Additionally, when you'll give him Neuropozine, you'll receive legal access to the cellars.
#5 - Northern Prague - Drug store
In the drugstore (M3,33) you can acquire HypoStims. The price for 5 HypoStims is 250 credits.
Deus Ex Hr Weapon Mods#6 - Northern Prague - Tech Noir
Tech Noir(M3,14) is one of the more important places. Here, you can sell the collected Breach software. The merchant offers all available hacking software, stun gun, biocell and Multitools, parts, and ammunition (grenade launcher, stun gun, assault rifle)
#7 - Northern Prague - Mikael (Hlavni 33)
You can find Mikael(M8,16) on the third floor (room 301). When it comes to accessories, he only offers HypoStims, but has a large arsenal: Sniper rifle/assault rifle, revolver, machine pistol, and attachments: silencer, and holographic sight. Aside from that, he has the largest amount of various types of ammunition.
#8 - Utulek: Golem - Entity
On the third floor of Golem City(M15,15) you can find a sympathetic merchant named Entity. She offers mostly hacking software, but you can also buy Multitools.
#9 - Utulek: Golem - Louis
Louis Gallois(M15,25) mainly sells weapons, you will find every basic weapon, also a silencer, and 4x sight. He also has a large supply of ammunition of every kind (46 types).
Note - one of the secondary objectives of the task involves killing Louis, so you better make sure that you made all the necessary transactions.
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